Hi, I'm new to these lists, but I'm an experienced developer. Right now, I'm working on a project using a popular game engine. I've got some Boost::Python code that's generating a bit of a link-time error; I was under the impression that constitutes most of the traffic around here. Using MSVC 9 and v.1_36 of the library (not my decision to use old version, unfortunately), I'm getting an error:
Spetsnaz_AI.obj : error LNK2001: unresolved external symbol "struct _object * __cdecl boost::python::detail::init_module(char const *,void (__cdecl*)(void))" (?init_mod...@detail@pyt...@boost@@YAPAU_object@ @pbdp6a...@z) I've got it down to where this is the only unresolved external. My export code is viewable: http://pastebin.com/m439861b0 . I'm not sure what the error implies. Is the init_module really an external symbol that gets linked? Or does that get defined in my code? I tried examining the definition of the BOOST_PYTHON_MODULE macro and it seemed to indicate the latter. Would appreciate any help or redirection. Many thanks, Kevin
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