Does pybindgen interoperate with numpy? That would be required for me to use it.
Ben Fitzpatrick wrote: > David, > > I'm still a newbie on this list myself, but I will tell you that for the > larger project which we were attempting to wrap, we had excellent luck > with Gustavo Carniero's Pybindgen project. We found it to be much simpler > to work with than boost.python and py++, and also it compiled much faster. > > As to how to make your functionality available with a Python extension - > I'm not sure exactly what kind of app you have, but is it possible to make > the Python portion only an interface to the underlying C++ code? That's > basically what we did with our application - write a wrapper layer on top > of the ordinary C++ API that implemented a Python API. This also allowed > us to build the C++ application, and then with an additional build step > (in GNU make) we were able to compile the python interface layer. > > It may be that you need to make all of your classes into python > extensions, in which case py++ and boost.python may be the better tool, I > am not certain, but for writing just an interface layer, our experience > was that Pybindgen was easier. > > Hope this helps! > > -Ben > > -----Original Message----- > From: cplusplus-sig-bounces+bfitzpatrick=vtiinstruments....@python.org > [mailto:cplusplus-sig-bounces+bfitzpatrick=vtiinstruments....@python.org] > On Behalf Of David Aldrich Sent: Monday, September 06, 2010 11:16 AM To: > Development of Python/C++ integration Subject: [C++-sig] Advice sought on > making a large C++ application a Python extension > > Hi > > We have a large C++ application that we develop in-house. It consists of a > large number of source files, some of which are linked directly and some > of which are first built as static libraries. > > It has been suggested that we make the application's functionality > available as a Python extension. Simplistically speaking, we could then > let users replace our C++ main() by a Python script. > > I have only looked at the boost.python tutorial that demonstrates a 'Hello > world' Python extension. For our project we would be dealing with > something very much bigger, with many classes, singleton classes and > (possibly) global data. My question is, would it be practical to make all > of those entities Python extensions? > > We would also want to continue to support the application as a wholly C++ > application. Currently, we use gnu make to build it. Would I have to > add a parallel build system using bjam to build the extensions? And then > maintain both make's makefiles and bjam's Jamroot files? > > Can .pyd files be loaded by the C++ linker? > > Any advice would be gratefully received. > > Best regards > > David > > ================================================================= > David Aldrich, NEC Telecom MODUS, Ltd, > Cleeve Road, Leatherhead, Surrey, KT22 7SA, UK > Direct tel. +44 (0) 1372 381857 > ================================================================= > > _______________________________________________ > Cplusplus-sig mailing list > Cplusplus-sig@python.org > http://mail.python.org/mailman/listinfo/cplusplus-sig _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig