Jeff, I have notes and progress on this. Give me a couple hours and I will send something detailed. On Mar 30, 2011 8:32 PM, "Jeff Johnson" <[email protected]> wrote: > Hello All, > > I was looking into working on an online Tiles version somewhat according to > the ideas of henryci from his email on 2010-10-28. I've created a very > simple Javascript page here to test out some ideas: > http://dcssjsc.99k.org/Page1.htm > > All it does is parse some hard-coded JSON to display tiles in mostly the > correct locations. The current state of that page looks vaguely like a > starting Crawl screen. You may have to press a key or press the 'Get More > Data' screen to have it show the graphics. > > To get the JSON data, I hacked up some printf's into the TileBuffer.add() > function to get the data. My question is this: where's the right place to > put the printf()'s to get the GUI data? > > I'm thinking that I'd like this online version to match the GUI of the Tiles > version. Henryci suggested adding the data to viewmapcc::show_map(), but > that seems too high level and would mean recreating some of the Tiles GUI in > the JavaScript client. Also TileBuffer.add() seems too low level, as it > doesn't really have enough information about where the tile should be placed > (e.g. which layer, region location, etc). In my sample above, I made some > assumptions to get it to look right. I'd like to hear your suggestions as > my head is swimming in this code and getting nowhere. :) > > Best Regards, > > Jeff
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