On Mar 15, 2006, at 12:18 AM, Jon A. Cruz wrote:
On Mar 13, 2006, at 2:25 AM, Dominic Mazzoni wrote:
Anyway, I'm not dismissing the possibility of common ground. I'm
just concerned that many existing projects fail to take into
account the look and feel of Windows and Mac applications and how
to design programs that conform to those.
Well, at least for Inkscape I can say that this is kept in mind.
Personally I am currently doing all my Inkscape development on a
Mac. And I also happen to use it to work on Win32 issues (using
cross-compile gcc and Qemu).
The OS X work on GTK+ is *very* interesting, especially with the
aggressive timeframe that it seems to be targeting. Also...
Inkscape is looking at some internal UI re-work that might make it
easier to get Mac-style menus sooner than base GTK+ (there are some
tricky issues for stock GTK+ and OS X menus).
That's great news. I will have to keep a close eye on GTK+ for OS
X. That will really solve a lot of issues.
The general consensus for Inkscape developers seems to be keeping a
very strong focus on a usable application that works anywhere.
Trying to keep Windows and OS X as first class citizens is a strong
consideration, with the main failing being that while more of our
users are on Windows, very few of our developers are. So if things
aren't quite as solid, its usually due to limited developer
resources, not lack of concern or priority.
Yeah, we have the same problem! Too many Windows users, not enough
Windows developers. We used to have the same problem with OS X, but
actually it has grown in popularity substantially among developers.
- Dominic
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