Le Dimanche 04 Septembre 2005 17:49, tchize a écrit : >If you run a server and did a recent checkout ofmap, please update please read checkout of cvs, not checkout of map :D >sources files to latest. Some code displacements in map loading code >left a var uninitialized, leading to some object disappearance at load time. >This is serious for player appartments. Has been noticed as disappearing: >- some doors (randomly) >- fireplace > >I still don't know why such object while not flagged as OBJECT_ORIGINAL >disappear, i suspect the overlay code has a bug inside which showed up >when all objects of map where flagged as *not* original. > >Anyway, normal maps doesn't dissapear now, but unique doors and fireplace > are still subject to change. > >Sorry for convenience,
-- -- Tchize (David Delbecq) [EMAIL PROTECTED] Public PGP KEY FINGERPRINT: F4BC EF69 54CC F2B5 4621 8DAF 1C71 8E6B 5436 C17C Public PGP KEY location: http://wwwkeys.pgp.net/pgpnet/wwwkeys.html
pgpA4pQNCKmOW.pgp
Description: PGP signature
_______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire