> If I were to do it I would have implemented this behavior in
the server
> instead of in the collecting of archetypes (that way it
could be used in
> maps as well), but this is fine too.

I voluntarily choose to do that at collect time, because doing
it at item or map load time may be bad for loading performance.
Also it's much easier to do it with Perl than C :)

> I'm not sure what you mean. CrossEdit reads the archetypes
exactly as
> the server does. It won't know the difference because it
will read the
> archetypes after they've been collected and therefore after
the collect
> script has converted the attacktype values.

The Java editor can use "raw" archetypes from the arch
directory. Thus it needs too to support "attacktype fire".
As I don't know Crossedit, I don't know whether it always uses
collected archetypes or if it too can use uncollected ones.

Nicolas

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