On 10/20/05, Todd Mitchell <[EMAIL PROTECTED]> wrote:
> Brendan Lally wrote:
> >with reference to back to the future - hoverboards don't work over water.
> >
> But you can still fly over seas... until you tire.  The reason I suggest
> we need to restrict rivers is because they are so often used to direct
> movement already and they have fords and bridges to allow passage.

Restrict such a restriction to fresh water? (salt in the water
[techobabble] so that the [technobabble] provides greater lifting
force)

> >but you also said.... "sea and deep sea require a 'sailing' or
> >'flying' movement type"
> >
> >so if a player flies out over deep sea and lands, what happens? do
> >they insta-death?
> >
> I think if they can't swim they would probably drown.  If they could
> swim they better hope they make it back to land before they drown.

But if deep see is blocked to swimming, then they won't be able to swim back.

> I
> imagine you can't recuperate fatigue so you can fly again while you are
> swimming...

That will be guarenteed death then.

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