Mitch Obrian wrote:
You can crash the server with old sockets mode :(.

There were bugs with this in the past, but I haven't heard of any recently on this.



--- Andrew Fuchs <[EMAIL PROTECTED]> wrote:

On 10/20/05, Joshua Wilson <[EMAIL PROTECTED]>
wrote:
...
Unless the server implemented a sort of "light"
client interface?  I'm
not a client person so I can't really comment
here, but could we have a
client similar to an old telnet client that only
subscribed to
chat/shout messages? i.e. some form of bot that
may or may not even need
to login?
Such exists, just send "oldsocketmode" without the
usual bytecount,
when you first connect.  then you can see shouts,
and chats, and use
the "who" command.

You can't easily use this interface for much more
though, since it has
become somewhat broken (you can log in, but the
"shout" command won't
work, "chat" will though; also when loged in, food
usage applies). Additionaly, there is the posibility that it will be
removed in the
future, because of it being broken.

--
Andrew Fuchs

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