http://cavetroll.uwcs.co.uk/pupland-new.png
Looking great! One note: it would probably be best to put that in /maps/puplandworld as we have a /maps/world and a /maps/underworld (/me wishes an underworld was generated.. if he hacks the land.c to make one... should he? ). Pupland won't fit on the worldmap, which, IMHO, is fine as I've always thought of it as another contenent. We could connect /world and /puplandworld via a sliver of ocean, similar to how the elves in LOTR got back to their homeworld. I'm willing to do that part if wanted. Now pupland wouldn't have weather :( (as the weather code would have to beable to take into account other world areas). However the current pupland has no weather either (such a pristine landscape) Maybe it is a magical kingdom or something. If the weather system is overhauled it would be good to beable to set diff weather setting on diffrent /maps/*world s For instance maybe world would be set to lvl 5 while puplandworld was set to lvl 2 (so it gets rain, but it's land stays pristine). Nice job lalo btw :) __________________________________________ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire