> Unless you start to allow fractional coordinates, such as (2.5, 8.3).
> I am unsure if a move away from 100% tile-based would be a good thing
> at this time though.
>
Moving to fractional coordinates would be somewhat more complex to implement; 
enlarging objects so they occupy more tiles requires no changes in the code 
(except, maybe, to manage multitiled players).


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