Hello. There are quite many obsolete things in loader.l, so I'd like to remove'em, but not sure on some things. Also it'll require some map/arch cleaning.
First, those flags: * has_ready_rod * has_ready_horn * has_ready_wand mapped to FLAG_READY_RANGE >From what i read from the monster handling code, this ready_range flag is actually not required, it'll be calculated again. So IMO those three flags should be removed totally. * can_use_wand mapped to FLAG_USE_RANGE many archetypes use this flag, many in maps... So should be cleaned like crazy :) * immune * protected * vulnerable those kind of conflict with the resist_ values, they'll "override" or mess with them. Unfortunately many (~400) maps still use those, so updating won't be easy. * armour, which should be resist_physical, doesn't seem to be used much. Any volunteers for helping to clean ? :) Nicolas -- http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref de l'aléatoire !] _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire