> I think most everyone knows magic is messed up in many ways - many of the > top vote getters were related to magic. And certainly once melee combat is > done, the spell system gets redone
I'd say we should try to do both. Fixing melee implies to balance monsters, so we should take the time to balance for magic too. > I'd also say that is only really required if the current system (code) > was deemed completely unsuitable and thus needed to be redone from scratch. > Obviously, in that case, you'd need want to try and design most of the > system before writing code. If we were to rewrite from scratch, yes, designing beforehand is nice :) > I don't think crossfire is in that state. Combat needs to adjustments, > as do spells. Some of those adjustments may be pretty big. But I also > think that archetype changes will be a much bigger piece than code changes. Probably, yes. And restarting from scratch isn't that fun, and not required imo. Nicolas -- http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de l'aléatoire !]
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