Hello.

Here is a proposition for new player account mechanism and character 
management.

To be clear:
* player = human playing on Crossfire
* character = ingame character

When connecting to a server, a player can create or log in to an account. This 
account is linked to characters, and the player can manage (add, delete, 
maybe other things) them.

Character creation mechanism is mostly moved to client, where the player can 
select race and statistics.
I'd keep class to be chosen ingame for now, as it depends on maps and such.

Characters can possibly be transferred between accounts. Account "survives" 
until removal by player, characters disappear on death on permadeath servers.


Opinions? Suggestions?


Nicolas
-- 
http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de 
l'aléatoire !]

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