Hello.
Right now acid and cancellation will permanently alter an item, decreasing its "magic" (acid) or setting it to 0 (cancellation). For "bad" items (weapons with -1 for instance), this is nice because you can recover items. For good items, this is really bad, because you just lose some power on the item. This can of course be the correct behaviour, but it's always painful for players to have equipment thus damaged :) If this should be changed, one fix could be to store the "magic" as a key/value, and add items to restore that value. Opinions? Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire