I understand the issue with diagonals, and I agree it seems like a
rather hard problem. In any case, I don't think the current state is a
serious or exploitable issue, as long as future map and code
development acknowledges the inconsistencies.

--Nathan

On Fri, May 1, 2020 at 5:01 AM Nicolas Weeger
<nicolas.wee...@laposte.net> wrote:

> Moving in diagonals should cost more than moving horizontally or vertically ;
> ok, that one is potentially a major change, but it makes it faster to move in
> zigzags than plainly straight...
_______________________________________________
crossfire mailing list
crossfire@metalforge.org
http://mailman.metalforge.org/mailman/listinfo/crossfire

Reply via email to