I understand the issue with diagonals, and I agree it seems like a rather hard problem. In any case, I don't think the current state is a serious or exploitable issue, as long as future map and code development acknowledges the inconsistencies.
--Nathan On Fri, May 1, 2020 at 5:01 AM Nicolas Weeger <nicolas.wee...@laposte.net> wrote: > Moving in diagonals should cost more than moving horizontally or vertically ; > ok, that one is potentially a major change, but it makes it faster to move in > zigzags than plainly straight... _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire