Hi, 

We created a bug [1] for this issue firstly so that we can continue to track 
the details in future release: 

[ 1 ] https://crosswalk-project.org/jira/browse/XWALK-2499 

Thanks for your attention

Best regards,
Yugang

-----Original Message-----
From: Crosswalk-help 
[mailto:[email protected]] On Behalf Of 
[email protected]
Sent: Monday, September 08, 2014 11:34 PM
To: [email protected]
Subject: [Crosswalk-help] Webkit CSS filters

Hi,

I have 12 greyscale filters on some elements in my Android 4.x game... 
elements with images about 150KB each. Running the greyscale filters takes 
about 2 seconds in Crosswalk (I'm running Crosswalk-Cordova) on my Note 2. In 
Chrome, it's almost instant.

I'm running Chrome 37 (Crosswalk 8.37)

Filter examples: 
http://html5-demos.appspot.com/static/css/filters/index.html

I'm also noticing huge GPU memory spikes when doing some fancy 3D transforms 
with CSS... 60MB for some transformations on text, for example. After they are 
done GPU memory usage shows 1.5-2MB, which is actually lower than what I would 
expect.

I tried Crosswalk 9.38.200 and same problem.

It's almost like there's cycling between the CPU and GPU.

Someone with a similar issue. They say it is improved in 39, but no Crosswalk 
with 39 yet. . .:
https://code.google.com/p/chromium/issues/detail?id=404669

Any ideas about this? Maybe I need to set some specific flags?
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