Does anyone know if the crosswalk WebGL texture loading uses the Android Content Provider mechanism? In stock webview, in html, we can use "content://" and the underlying content provider mechanism is invoked. When we use crosswalk, it does not look as if we are invoking that path.
Thanks
_______________________________________________ Crosswalk-help mailing list [email protected] https://lists.crosswalk-project.org/mailman/listinfo/crosswalk-help
