Hi According to android guide http://developer.android.com/guide/topics/graphics/hardware-accel.html You can disable hardware acceleration for an individual view at runtime with the method “setLayerType”
myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null); But now, this method “setLayerType” is not supported in XWalkView yet. The bug is reported. https://crosswalk-project.org/jira/browse/XWALK-5021 BR, Shaofeng From: Crosswalk-help [mailto:[email protected]] On Behalf Of Marco Leoné [MusicReader] Sent: Thursday, September 24, 2015 3:26 AM To: [email protected]<mailto:[email protected]> Subject: [Crosswalk-help] Hardware Acceleration Hello all, At the moment I'm trying to integrate XWalk in a Monogame/Xamarin App. The integration works, but the hardware acceleration setting is causing problems: - XWalk need hardware acceleration to show anything. - For Monogame we don't want hardware acceleration as it causes problems - They are visible on screen at the same time. So we need a way to enable hardware acceleration on for XWalk only, not the complete App/Activity. I have already tried to enable it for the XWalkView and Window seperately, but that's not doing anything. Maybe there is a specific combination of settings that works, but I can't find it. Do any of you know a way to do this? Is there a specific setting to enable it only for XWalk? Thanks! Best regards, Marco Best regards, Marco Leoné Leoné MusicReader B.V. Erve Stroomboer 45 7623 JC Borne The Netherlands Website: http://www.musicreader.net E-mail: [email protected]<mailto:[email protected]> Dutch Trade Register: 08087290 Statutory Seat: Borne, The Netherlands VAT Number: NL8189.54.826.B01
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