Thank you very much Wei, both for the help and for Crypto++. Jerry.
On Jan 20, 8:06 am, "Wei Dai" <[email protected]> wrote: > If you don't put pass "new ArraySink" to decoder, .MaxRetrivable() will tell > you how many bytes you can retrieve from decoder by calling Get(). When you > do pass the ArraySink in, decoder writes its output to the ArraySink, so you > can't get output from it by calling Get(). Instead you should call > TotalPutLength() on the ArraySink object. > > -------------------------------------------------- > From: "Jerry Ignius" <[email protected]> > Sent: Sunday, January 18, 2009 3:33 AMTo: "Crypto++ Users" > <[email protected]> > Subject: Length of Base64 Decoded Content > > > > > Hi all. > > I'd like to know how to get the size of Base64 decoded content. I've > > tried the following (variables have been renamed): > > > Base64Decoder decoder(new ArraySink(byte_array, length)); > > decoder.Put(reinterpret_cast<const byte*>(string.c_str()), > > string.length()); > > decoder.MessageEnd(); > > > I've tried calling .TotalBytesRetrievable() and .MaxRetrivable() > > before and after .MessageEnd(), and checking the return value of .Put > > (), all of which return zero. However, if I assume the length of the > > decoded content to be 64, which it is, I can access the decoded > > content fine (it is a base64 encoded RSA signature, which validates > > when I assume 64 bytes in length). > > I would very much appreciate any help anyone could offer here. > > > Thank you, Jerry. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the "Crypto++ Users" Google Group. To unsubscribe, send an email to [email protected]. More information about Crypto++ and this group is available at http://www.cryptopp.com. -~----------~----~----~----~------~----~------~--~---
