Greetings everyone. I come from a python background, and am a total C++ noob. Sorry in advance. =)
I'm interested in doing some work inside unreal engine 4 that involves making HMAC signed sha512 requests to a web API. Everything is in place and working, except for the signature. Would anyone be willing to offer some hand-holding assistance to get me set up to do this? Thanks so much! -- -- You received this message because you are subscribed to the "Crypto++ Users" Google Group. To unsubscribe, send an email to [email protected]. More information about Crypto++ and this group is available at http://www.cryptopp.com. --- You received this message because you are subscribed to the Google Groups "Crypto++ Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
