> On 08.03.2006 00:39, Christopher Nelson wrote:
> > In the OpenGL spec (and I'm guess DirectX), you can specify the pen 
> > width for stroke operations.  So, for example, if you're drawing a 
> > line strip it will draw it so many pixels wide.
> > 
> > I was wonder if DrawSimpleMesh or some other g2d or g3d function 
> > supports setting a pen width.  It would be nice to have for 
> csPen.  I 
> > have been unable to find a simple way to do this.  Suggestions?
> 
> DIY: Draw lines using "thick" polygons.

Yeah, and I've used this in a couple of places.  But it's certainly not
optimal.  It requires a lot of complexity, especially because in drawing
arbitrary lines you have to determine the handedness of the line for
winding purposes.  

Is there any particular reason that this behavior isn't exposed?  I mean
given that it's supported in the base APIs *anyway*.  Doesn't make sense
to reinvent the wheel.

-={C}=-


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