On Tue, 2006-03-28 at 08:45 -0500, Andrew Mann wrote:
>     Can you give a brief snippet of how you're using Write()?   A couple 
> things come to mind:
> 1) If you're writing directly to the screen I think you might need to 
> call iGraphics3D::BeginDraw(CSDRAW_2DGRAPHICS)  before using 
> iGraphics2D::Write(). 

Gday,

        Thanks for the prompt response, but this one seems to be a driver
problem as all the apps shipped with CS are affected. 

        I still have my old Duron 850 with a nVidia GeForce2 stuck in it which
seems to render fine, so its a hardware or driver specific problem.

        Considering that I'm using the FireGL library supplied by ATI, there
might be some issues with 2D text drawing.

Cheers Mik.




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