On Tue, 2006-03-28 at 08:45 -0500, Andrew Mann wrote: > Can you give a brief snippet of how you're using Write()? A couple > things come to mind: > 1) If you're writing directly to the screen I think you might need to > call iGraphics3D::BeginDraw(CSDRAW_2DGRAPHICS) before using > iGraphics2D::Write().
Gday, Thanks for the prompt response, but this one seems to be a driver problem as all the apps shipped with CS are affected. I still have my old Duron 850 with a nVidia GeForce2 stuck in it which seems to render fine, so its a hardware or driver specific problem. Considering that I'm using the FireGL library supplied by ATI, there might be some issues with 2D text drawing. Cheers Mik. ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]