Hi,

Whenever I go to the first tab of the gui and select the third icon down for a 
curve object (checkered sphere) the gui will disappear:

Using Python version 2.4
Initializing blender2crystal core
Loading submodules in
Loading submodules in ui
Loading submodules in tool
Loading submodules in export
Loading submodules in import
Done: Blender2Crystal succesfully loaded
Nothing done yet
/home/genjix/.blender/scripts/bpymodules/b2cs/widgets.py:44: 
DeprecationWarning: integer argument expected, got float
  BGL.glRecti (rect[0]*s, rect[1]*s, rect[2]*s, rect[3]*s)
Traceback (most recent call last):
  File "csscene.py", line 4, in ?
  
File "/home/genjix/.blender/scripts/bpymodules/b2cs/spacehandlers/__init__.py", 
line 13, in draw
    _draw.draw(wID)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/spacehandlers/draw.py", 
line 111, in draw
    draw_overlay(wID)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/spacehandlers/draw.py", 
line 57, in draw_overlay
    b2cs.overlay.__dict__[usedtool].draw(wID,10+16,h-30,eo,f)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/overlay/material.py", 
line 184, in draw
    ui_draw(wID,object,basex,TOP,eventbase,0,scale)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/overlay/material.py", 
line 30, in ui_draw
    materials = b2cs.material.get_object_materials(object)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/material.py", line 75, 
in get_object_materials
    uvs=get_uv_textures(object)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/material.py", line 118, 
in get_uv_textures
    if mesh.faceUV:
AttributeError: faceUV
Traceback (most recent call last):
  File "csscene.py", line 4, in ?
  
File "/home/genjix/.blender/scripts/bpymodules/b2cs/spacehandlers/__init__.py", 
line 13, in draw
    _draw.draw(wID)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/spacehandlers/draw.py", 
line 111, in draw
    draw_overlay(wID)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/spacehandlers/draw.py", 
line 57, in draw_overlay
    b2cs.overlay.__dict__[usedtool].draw(wID,10+16,h-30,eo,f)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/overlay/material.py", 
line 184, in draw
    ui_draw(wID,object,basex,TOP,eventbase,0,scale)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/overlay/material.py", 
line 30, in ui_draw
    materials = b2cs.material.get_object_materials(object)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/material.py", line 75, 
in get_object_materials
    uvs=get_uv_textures(object)
  File "/home/genjix/.blender/scripts/bpymodules/b2cs/material.py", line 118, 
in get_uv_textures
    if mesh.faceUV:
AttributeError: faceUV
   
The gui will only come back when I deselect the curve object.

Is it possible to convert bevelled curves to meshes on export?

Amir Taaki


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