Best is to do: childmesh->QuerySceneNode()->SetParent (parentmesh->QuerySceneNode());
Greetings, On 1/27/07, Thomas Teufel <[EMAIL PROTECTED]> wrote: > Hello! > > I have a big number of different mesh objects, which are loaded into the > application from one xml file for each mesh. > All of those mesh objects have to be moved identically at the same time. > (e.g. alongside the same vector) > > I thought I could put all those iMeshObjects into one parental iMeshObject. > > I found this method: iMeshObject::PositionChild(iMeshObject* child, > csTicks current_time) > Is this the way i can do it? > > Or is there even a better way to go? > > > Thanks a lot! > > Thomas > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys - and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Crystal-main mailing list > Crystal-main@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]