On 12.02.2007 17:44, Piotr Obrzut wrote: > hi, > > I would like to get all texcoord of every mesh on the scene, how can > I do this? (iPolygonMesh gives no access for them).
TCs are stored in a mesh-dependent way. So you have to go over each mesh, find out it's type, and use a type-specific way to get the TCs. -f.r.
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