On 12.02.2007 17:44, Piotr Obrzut wrote:
> hi,
> 
>   I would like to get all texcoord of every mesh on the scene, how can
>   I do this? (iPolygonMesh gives no access for them).

TCs are stored in a mesh-dependent way. So you have to go over each
mesh, find out it's type, and use a type-specific way to get the TCs.

-f.r.



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