It seems the header file csutil.h (and thus the master header file 
crystalspace.h) don't #include "csutil/threading/thread.h".

Can a dev say whether this should be the case?

For now you could just add the include directive to simpmap yourself.

Jim Sager wrote:
> I clicked on the first link and followed the instructions
> 
> I added this code into simpmap after CS_IMPLEMENT_APPLICATION
> 
> using namespace CS::Threading;  //line 25
> 
> class MyRunner : Runnable    //line 28
> {
>   void Run ()
>   {
>   
> printf("1\n");
>       csSleep (1000);
> printf("2\n");
>       csSleep (1000);
> printf("3\n");
>       csSleep (1000);
> printf("4\n");
>       csSleep (1000);
> printf("5\n");
>       csSleep (1000);
> printf("6\n");
>       csSleep (1000);
> printf("7\n");
>       csSleep (1000);
> printf("8\n");
>       csSleep (1000);
> printf("9\n");
>       csSleep (1000);
> printf("10\n");
>       csSleep (1000);
>  }
> };
> 
> When I compiled, I received the following errors:
> apps/tutorial/simpmap/simpmap.cpp:25: error: ‘Threading’ is not a 
> namespace-name
> apps/tutorial/simpmap/simpmap.cpp:25: error: expected namespace-name 
> before ‘;’ token
> apps/tutorial/simpmap/simpmap.cpp:28: error: expected class-name before 
> ‘{’ token

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