Ok, but I'm not sure how this works to use bullet to do non dynamics based
collision detection.
On 6/30/08, Vincent Knecht <[EMAIL PROTECTED]> wrote:
>
> > bump- any ideas please?
>
> Just wondering, did you check if Bullet supports that ?
> A quick search hints that this notion exists in Bullet...
>
>
> > On Wed, Jun 25, 2008 at 12:53 PM, Amir Taaki <[EMAIL PROTECTED]>
> wrote:
> >
> >> Hi!
> >>
> >> Is there a function in the api to do swept sphere collision testing in
> cs?
> >> If not, what is the best way to implement this test for collision
> detection?
> >> Thanks.
> >>
> >> http://www.peroxide.dk/papers/collision/collision.pdf (skip to section
> 3)
> >>
>
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