Would be nice if we could add physics based animations (dynamic animations) to CS/Animesh as a GSOC project. The concept has been around forever and used in games since the late 90's so there is plenty of resources on it. Here are some video's etc on what it is/how it works.
What it is: http://vimeo.com/749997 http://www.gametrailers.com/user-movie/grand-theft-auto-iv-physics/166288 http://www.youtube.com/watch?v=9Sj-U2tZVwU&feature=related How it works http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.2.4308&rep=rep1&type=pdf http://edboyden.org/dynamics.html ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:crystal-main-requ...@lists.sourceforge.net?subject=unsubscribe