He's referring to the 25% cut mentioned here http://steamcommunity.com/workshop/about/?appid=730 that applies to items. In CSGO, all pass sales will go directly to mappers, or they atleast used to during first operation.

However, i'm not in this for money myself, i would just like to have an equal chance to have a map looked at like everyone else. Sadly they seem to be looking and picking up maps from the people they know of mostly. This does not apply only to CSGO but to TF2 aswell. Same people who create items and maps have higher chance to get back in touch witl Valve most likely than everyone else.

-ics

Michael Mayea kirjoitti:
Jon Higgins I do not recall ever reading Valve takes 75% of the cut.


On Thu, Apr 24, 2014 at 3:09 PM, Eugenio Roman <eugenio.motanu...@gmail.com <mailto:eugenio.motanu...@gmail.com>> wrote:

    Yeah. Networking is important.

    On Apr 24, 2014 2:02 PM, "Jon Higgins" <jon.higg...@gamebanana.com
    <mailto:jon.higg...@gamebanana.com>> wrote:

        Only a handfull of people make money from the workshop via
        these operations and even then Valve takes 75% of the money.
        If you look back at the various operations it's the same few
        names over and over again. (Tanuki, 3Dnj, FMPONE, Volcano,
        Rick etc..) Unless you're already on their radar (or
        recommended by someone who is) I doubt you'll get noticed.
        There are simply too many maps for them to test them all :(

        On Thu, Apr 24, 2014 at 7:47 PM, Eugenio Roman
        <eugenio.motanu...@gmail.com
        <mailto:eugenio.motanu...@gmail.com>> wrote:

            Maybe this will be operation underground. Where they
            release unknown maps. Who knows? All we can do is map and
            iterate and enjoy mapping

            On Apr 24, 2014 1:41 PM, "Michael Mayea"
            <mikema...@gmail.com <mailto:mikema...@gmail.com>> wrote:

                You can draw a picture in MSpaint and companies like
                Blizzard and Riot Games will acknowledge your
                existence. Wish I didn't have to hold my breath with
                Valve.


                On Thu, Apr 24, 2014 at 2:34 PM, Eugenio Roman
                <eugenio.motanu...@gmail.com
                <mailto:eugenio.motanu...@gmail.com>> wrote:

                    Make an update or post on reddit and other clan
                    forums to promote your map.

                    On Apr 24, 2014 1:32 PM, "ics" <i...@ics-base.net
                    <mailto:i...@ics-base.net>> wrote:

                        You propably never will, unless your map gets
                        selected for an operation. Don't hold your
                        breath, i'm not. Pretty sure they only check
                        the "most popular all time" list this time
                        instead of digging in to maps.

                        -ics

                        Michael Mayea kirjoitti:

                            How do we know if Valve has played our
                            map? Will they provide us with feedback?
                            De_Vandal has been on the workshop for a
                            while now and I have heard nothing.


                            On Wed, Apr 23, 2014 at 3:12 PM, ics
                            <i...@ics-base.net
                            <mailto:i...@ics-base.net>
                            <mailto:i...@ics-base.net
                            <mailto:i...@ics-base.net>>> wrote:

                            
https://twitter.com/csgo_dev/status/459031291300544513

                                -ics

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