Edit the navigation mesh. If you delete areas that are out of bounds they will not spawn there On Oct 21, 2014 9:53 PM, "Aaron Stout" <aaronfuz...@gmail.com> wrote:
> i am building a map that includes some large areas that are > "player-clipped". deathmatch mode seems to spawn players inside these > areas. they are just stuck there where they spawn... is there a workaround > for this? > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > >
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