Yes I am certain I have reverted back the gamemodes.txt, previous to the update
I did not set mp_maxplayers in the gamemodes.txt, I had set the "maxplayers" to
each map in the gamemodes.txt and its still set like that. But still shows only
1 slot. I have left the gamemodes.txt untouched other than changing the
maxrounds settings and the maxplayers setting and I get a bunch of errors for
missing convars such as:
(this is on the classic casual server, i am running centos)
#Game.dll loaded for "Counter-Strike: Global Offensive"
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Replacing existing entry for maps/de_dust2_se.kv.
#GameTypes: merging game types interface from GameModes_Server.txt.
#Failed to load GameModes_Server.txt
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(classic/casual).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(classic/competitive).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(gungame/gungameprogressive).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(gungame/gungametrbomb).
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_gungameimmunitytime".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggprogressive_round_restart_delay".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggprogressive_win_panel_pct".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_respawn_delay".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_detonation_bonus".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_defuse_bonus".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_pts_for_upgrade".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_pts_for_he".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_pts_for_flash".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_bomb_pts_for_molotov".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_halftime_delay".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_rounds_per_half".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_end_round_kill_bonus".
#GamesTypes: game type/mode (classic/casual) is missing convar
"mp_ggtr_last_weapon_kill_ends_half".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggprogressive_round_restart_delay".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggprogressive_win_panel_pct".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_respawn_delay".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_detonation_bonus".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_defuse_bonus".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_pts_for_upgrade".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_pts_for_he".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_pts_for_flash".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_bomb_pts_for_molotov".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_halftime_delay".
#GamesTypes: game type/mode (classic/competitive) is missing convar
"mp_ggtr_rounds_per_half".
....and so on for each game mode even though its only a classic casual server.
________________________________
From: Ido Magal <[email protected]>
To: Collin Howard <[email protected]>; "[email protected]"
<[email protected]>
Sent: Saturday, August 11, 2012 4:14:30 AM
Subject: RE: [Csgo_servers] Heads up
Hi Collin,
Are you certain you reverted gamemodes.txt? These lines suggest that them
maxplayers setting is missing from the mode definitions:
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(classic/casual).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(classic/competitive).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(gungame/gungameprogressive).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(gungame/gungametrbomb).
From:Collin Howard [mailto:[email protected]]
Sent: Friday, August 10, 2012 7:48 PM
To: [email protected]; Ido Magal
Subject: Re: [Csgo_servers] Heads up
Hi Ido, thanks for the update. Facing an issue here on linux. After updating
the servers classic casual and arms race it is setting my server to 1 slot
only. I am not using gamemodes_server.txt and I have put back the old
gamemodes.txt that I was using before the update and the same server.cfg, I am
using +maxplayers command in startup line. Console out put shows:
#Console initialized.
#ConVarRef sv_alternateticks doesn't point to an existing ConVar
#Game.dll loaded for "Counter-Strike: Global Offensive"
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Replacing existing entry for maps/de_dust2_se.kv.
#GameTypes: merging game types interface from GameModes_Server.txt.
#Failed to load GameModes_Server.txt
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(classic/casual).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(classic/competitive).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(gungame/gungameprogressive).
#GameTypes: missing, < 1, or invalid maxplayers entry for game type/mode
(gungame/gungametrbomb).
Are we being forced now to use gamemodes_server.txt?
________________________________
From:Ido Magal <[email protected]>
To: Ido Magal <[email protected]>; "'[email protected]'"
<[email protected]>
Sent: Friday, August 10, 2012 8:52:00 PM
Subject: Re: [Csgo_servers] Heads up
Update is going live now.
Thanks.
From:Ido Magal
Sent: Friday, August 10, 2012 1:10 PM
To: Ido Magal; '[email protected]'
Subject: RE: Heads up
Considering the amount of changes we’re shipping, I expect that there will be
some issues in getting servers back up after the update.
I strongly recommend backing up your server.cfg, gamemodes.txt, and
gamemodes_server.txt and selectively re-adding items as they are needed, rather
than persisting with the old files.
Please report any issues here and we’ll try to address them as they come up.
Thanks for your patience.
From:Ido Magal
Sent: Friday, August 10, 2012 11:24 AM
To: [email protected]
Subject: Heads up
Hi,
We hope to update to beta 17 later today.
Thanks.
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