It's the VDF/KeyValues format. If you want to parse it in C++, use the KeyValues class from the SDK.
Kind regards, *Saul Rennison* On 13 August 2012 17:20, Marcel <[email protected]> wrote: > Hi, > > I start a new topic here rather than going offtopic elsewhere ;) So I'm > sorry for the kind of double post now. > > I have searched around and found no real information. > > Can anybody tell me what "format" the gamemodes.txt has? Is this a > Valve/Source Engine proprietary format? Does anybody know a good parsing > tool for that kind of config file? I just want to avoid inventing the wheel > twice. > > > Marcel > > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >
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