It's the VDF/KeyValues format. If you want to parse it in C++, use the
KeyValues class from the SDK.


Kind regards,
*Saul Rennison*


On 13 August 2012 17:20, Marcel <[email protected]> wrote:

> Hi,
>
> I start a new topic here rather than going offtopic elsewhere ;) So I'm
> sorry for the kind of double post now.
>
> I have searched around and found no real information.
>
> Can anybody tell me what "format" the gamemodes.txt has? Is this a
> Valve/Source Engine proprietary format? Does anybody know a good parsing
> tool for that kind of config file? I just want to avoid inventing the wheel
> twice.
>
>
> Marcel
>
>
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