Well the script at the bottom does allow you to update indeed, but thats
not something thats being kicked of by the srcds_run, correct me if i am
wrong. But i also would prefer to have the auto update actually working
before the launch. We shall see..

2012/8/16 Flickshot Tech <[email protected]>

> Thanks for the fast reply guys :)
>
>
> On 16/08/2012, at 11:29 PM, Philip Giuliani wrote:
>
> Hi. You can create the script file ( here at the 
> bottom<https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers>
>  )
> to automate the update process or you wait until the release cause when
> csgo is released you dont have to login anymore with a steamaccount to
> install/update a server. And at the release autoupdate will work!
>
> Philip G.
>
> 2012/8/15 Erik-jan Riemers <[email protected]>:
> > So how does the auto update work on cs:go btw?
> >
> > I know you can get a lof of detail from
> >
> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_
> > Dedicated_Servers
> >
> > But my question would be, you normally start it up with "srcds_run -game
> > csgo -console etc etc -autoupdate" but I don't see the -autoupdate.
> > If you need to login with your username/pwd you can automate that process
> > too, but I cannot read anywhere what will happen if there is a update for
> > csgo and you _restart the server or something what will happen to it.
> > Since updating requires the whole steamcmd stuff.
> >
> > Or did I miss anything.. :p so many mails these days :)
> >
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