Well the script at the bottom does allow you to update indeed, but thats not something thats being kicked of by the srcds_run, correct me if i am wrong. But i also would prefer to have the auto update actually working before the launch. We shall see..
2012/8/16 Flickshot Tech <[email protected]> > Thanks for the fast reply guys :) > > > On 16/08/2012, at 11:29 PM, Philip Giuliani wrote: > > Hi. You can create the script file ( here at the > bottom<https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers> > ) > to automate the update process or you wait until the release cause when > csgo is released you dont have to login anymore with a steamaccount to > install/update a server. And at the release autoupdate will work! > > Philip G. > > 2012/8/15 Erik-jan Riemers <[email protected]>: > > So how does the auto update work on cs:go btw? > > > > I know you can get a lof of detail from > > > https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_ > > Dedicated_Servers > > > > But my question would be, you normally start it up with "srcds_run -game > > csgo -console etc etc -autoupdate" but I don't see the -autoupdate. > > If you need to login with your username/pwd you can automate that process > > too, but I cannot read anywhere what will happen if there is a update for > > csgo and you _restart the server or something what will happen to it. > > Since updating requires the whole steamcmd stuff. > > > > Or did I miss anything.. :p so many mails these days :) > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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