On 23.08.2012 11:16, Asher Baker wrote:
What I mean't wasn't for installing the server, but to create a
server
identify for it, like you do with cl_gameserver_create_identity in
TF2.
Or maybe this isn't used in CS:GO yet?
It isn't.
Great, then I won't worry about that :)
(Although I can see that it assigns the server an anonymous ID upon
starting)
That's completely different and all recent Source games print that.
Don't think so, no, when you have registered your TF2 server, it prints
that its been connected to the server identity, insted of using an
anonymous login.
/Peter
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