The message "Alarm clock" is caused by the watchdog.
It was intruduced since L4D. You can deaktivate this watchdog with
'-nowatchdog' in your startparameters.
Then try it again to execute 'sv_pure_checkvpk'.

2012/9/15 Koen Faro <[email protected]>:
> Sorry to reply to myself, thought I’d use the new checkvpk command, but this
> seems to result in a crash:
>
>
>
> Log:
>
> sv_pure_checkvpk
>
> Recomputing all VPK file hashes.
>
> Alarm clock
>
> Add "-debug" to the ./srcds_run command line to generate a debug.log to help
> with solving this problem
>
> Sat Sep 15 00:49:13 CEST 2012: Server restart in 10 seconds
>
>
>
> “Alarm clock” doesn’t seem to make much sense to me, command working for
> anyone else?
>
>
>
> Koen
>
>
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Koen Faro
> Sent: Saturday, September 15, 2012 12:44 AM
>
>
> To: [email protected]
> Subject: Re: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>
>
>
> Hi Lars,
>
>
>
> On the clientside it will sometimes mark 1 file as invalid and redownload
> it, on the server validating doesn’t seem to yield anything except the
> configs and so on are restored to its defaults. In any case after 30 minutes
> still don’t seem to make any progress.
>
>
>
> Funny thing thing is that “pak01” does not exist on the server nor the
> client either – except for the _000, _001 files and so on.
>
>
>
> Did not have this problem before this patch at all. Any other tips are
> appreciated..
>
>
>
> Kind regards,
>
>
>
> Koen
>
>
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Lars
> Rusteberg
> Sent: Saturday, September 15, 2012 12:37 AM
> To: [email protected]
> Subject: Re: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>
>
>
> I already had this problems since the release from the game. But for me it
> worked every time when I validated the files. It downloaded 4 mb and
> everything works.
>
>
>
> Is it downloading anything?
>
>
>
> Regard Lars
>
>
> Am 15.09.2012 um 00:27 schrieb "Koen Faro" :
>
> Seems to happen to at least 3 of us of which 2 already validated their
> files, server has been validated and this is still going on.
>
>
>
> Would like to know if there are people with similar problem or everything is
> working OK for you.
>
>
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Ejziponken
> -
> Sent: Saturday, September 15, 2012 12:26 AM
> To: [email protected]
> Subject: Re: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>
>
>
> Maybe the player simply dont have a matching  pak01?
>
> ________________________________
>
> From: [email protected]
> To: [email protected]
> Date: Fri, 14 Sep 2012 22:23:43 +0000
> Subject: [Csgo_servers] Patch 1.19 sv_pure 1 broken?
>
> It seems that the new patch has some problems with sv_pure set to 1. Anyone
> else experiencing this?
>
>
>
> Log:
>
> L 09/14/2012 - 23:48:52: "ufear<2>" triggered "clantag" (value "goserv")
>
> [STEAM_1:0:1625556] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
> 429c04 ) could not open file to hash ( benign for now ) :
> 7dc0dbfccfca83b4e21015507bb0fb44 :
>
> [STEAM_1:0:1625556] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
> 429c04 ) unrecognized vpk file : 7dc0dbfccfca83b4e21015507bb0fb44 :
>
> L 09/14/2012 - 23:48:52: "ufear<2>" disconnected (reason "Pure server: file
> [GAME]\csgo\pak01 does not match the server's file.")
>
> Game will not start until both teams have players.
>
> Dropped ufear from server (Pure server: file [GAME]\csgo\pak01 does not
> match the server's file.)
>
>
>
> With sv_pure set to 0 it works fine, any ideas how to fix it or is it just a
> newly introduced bug? If so that will probably ruin competitive play over
> the weekend….
>
>
>
>
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