Steve,

                As soon as they locked FPS at 66 a plugin was released to
allow 100 tickrate.  Anyone with basic math skills knows that  1/100 is a
smaller number than 1/66.  

 

They wouldn't have included this in CS:GO if it weren't important.

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Steven
Hartland
Sent: Tuesday, September 18, 2012 5:59 PM
To: [email protected]
Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nuke or
de_nuke_se move slower than when it is @ 64 tick server

 

You mean like locking it in CS:S killed the competitive scene, don't talk
rubbish.

 

People change the setting because they can. Take it away and it will
prevents issues like this and it won't stop people playing the game.

 

At the end of the day competition is about who can beat who on the playing
field they find themselves on, removing tickrate doesn't have impact one
player more than another, so given the issues it cause removal is something
I'd definitely like to see.

 

    Regards

    Steve

----- Original Message ----- 

From: Absurd Minds <mailto:[email protected]>  

To: [email protected] 

Sent: Tuesday, September 18, 2012 9:48 PM

Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nuke or
de_nuke_se move slower than when it is @ 64 tick server

 

Agreed. There is a noticeable difference in hi registry on lower tick rates.
Locking it would kill the competitive scene. 

On Sep 18, 2012 1:54 PM, "Jeff Morello" <[email protected]> wrote:

I would argue that higher would always be better for competition.

On Tue, Sep 18, 2012 at 10:43 AM, O!KAK <[email protected]> wrote:

+1

Valve/HPE should disable this stupid tickrate 128 and lock it
on 100 for competitive and 66 for all other game modes.

----- Original Message ----- From: "ics" <[email protected]>
To: <[email protected]>
Sent: Tuesday, September 18, 2012 6:39 PM
Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nuke or
de_nuke_se move slower than when it is @ 64 tick server 





There is no fix that doesn't have side effects. Best option is to use tick
64.

-ics

18.9.2012 16:44, Valentin G. kirjoitti:

Hopefully a locked tickrate like in all the other games now. Tired of
the endless discussions.

On Tue, Sep 18, 2012 at 2:44 PM, Babis <[email protected]> wrote:

Is there any hot fix for that?

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