Is there a way to disable my server for matchmaking which allows passwords to work correctly? On Sep 21, 2012 11:51 PM, "ics" <[email protected]> wrote:
> Propably because creating a way (similiar to old way) is too much hassle > to make it work. Passwords never worked with L4D2 servers (due to > matchmaking) and CSGO is based on that system. > > -ics > > 22.9.2012 6:47, Nicholas Hastings kirjoitti: > > It wasn't a matter of not testing; it was intentionally implemented that > way. They said it in the update notes. > > Why? Who knows. > > On 9/21/2012 9:33 PM, William Graham wrote: > > As a programmer I tend to bite my tongue when it comes to bugs, but how > was this not *tested* before being released??? > ------------------------------ > From: Absurd Minds > Sent: 9/21/2012 9:17 PM > To: [email protected] > Subject: Re: [Csgo_servers] still having sv_password problems > > It seems to ask for a password from the first player but not from any > following players. The server doesn't show as password protected after > a player joins. > > On Fri, Sep 21, 2012 at 9:13 PM, Absurd Minds > <[email protected]><[email protected]>wrote: > > Hmmm... I changed to the map I wanted, set the password through > > console before anybody joined, and half way through practice random > > people started joining. Still not sure what the deal is. > > > > On Sat, Sep 15, 2012 at 5:09 PM, ics > > <[email protected]><[email protected]>wrote: > >> It will only work if you set password to *empty* server, not to a server > >> which has players on it. > >> > >> -ics > >> > >> 15.9.2012 23:22, Absurd Minds kirjoitti: > >>> > >>> Has anybody had any success with passwords yet? > >>> > >>> On Fri, Sep 14, 2012 at 11:48 PM, Absurd Minds > <[email protected]> <[email protected]> > >>> wrote: > >>>> > >>>> I have a practice.cfg, within which is the cvar sv_password > >>>> "password". When I execute the practice.cfg, it echoes "sv_password > >>>> changed to **PROTECTED**" or whatever it is, but it still displays my > >>>> server as not having a password (no padlock by the name) and players > >>>> can still connect freely. > >>> > >>> _______________________________________________ > >>> Csgo_servers mailing list > >>> [email protected] > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >> > >> > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > -- > Nicholas Hastings > AlliedMods.net <http://www.alliedmods.net> > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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