Andrew, you state:
"The gameserver download doesn't work, when sv_allowupload is set to 0, but the
webserver method still works and prevents the console spam."
sv_allowupload 0 doesn't have anything to do with client downloads, and setting
it to 0 or 1 will not effect downloading of maps/textures/models from the
server with or without fastdl.
You're thinking of sv_allowdownload, they are named properly for a reason.
sv_allowupload 0 doesn't prevent console spam. It won't allow clients to upload
sprays, but it doesn't stop the server from checking for them in the directory.
(Which is why I said Valve needs to revise it.)
----- Original Message -----
From: Andreas Grimm
To: [email protected]
Sent: Monday, October 15, 2012 6:05 PM
Subject: Re: [Csgo_servers]
CreateFragmentsFromFile:'downloads/1ab72a88.dat'doesn't exist.
We are talking about gameservers, not clients. Based on cl_downloadfilter a
client will download <n> files from a webserver or directly from the
gameserver. The gameserver download doesn't work, when sv_allowupload is set to
0, but the webserver method still works and prevents the console spam.
- Andreas
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: Monday, October 15, 2012 11:55 PM
To: [email protected]
Subject: Re: [Csgo_servers] CreateFragmentsFromFile:'downloads/1ab72a88.dat'
doesn't exist.
Downloading files from server is controlled by cl_downloadfilter, valid
options for it are all (everything gets downloaded that is offered by server),
nosounds (no sound files download, everything else will) and none (nothing gets
downloaded)
-ics
16.10.2012 0:49, Andreas Grimm kirjoitti:
You should verify your own post.
1. People are still able to download custom files when using a fast dl
webserver with sv_downloadurl.
Clients don't ask the gameserver for any file access, why should they? They
get the files from the webserver. So feel free to set sv_allowupload to 0 then.
2. Sprays don't work in CS:GO.
Are there any other files except sprays that a gameserver should download
from a client? I don't know any. So no need to set sv_allowdownload to 1.
Both cvars set to 0 prevent, that gameserver store or read files in the
gameserver's "downloads" directory - ergo gameservers don't print the
CreateFragmentsFromFile message anymore.
Make sure that the downloads directory is empty of course. I use this
method for years and never had any problems with downloading stuff or spammy
console messages.
- Andreas
From: [email protected]
[mailto:[email protected]] On Behalf Of Calvin Judy
Sent: Monday, October 15, 2012 11:03 PM
To: [email protected]
Subject: Re: [Csgo_servers]
CreateFragmentsFromFile:'downloads/1ab72a88.dat' doesn't exist.
That doesn't prevent the spam unfortunately, and that will also stop users
from downloading custom maps directly from the server.
sv_allowupload 0 (This will stop sprays from being uploaded, but it will
generate the errors you're already getting, you can enable this, and allow
sprays, and get rid of the errors you have now.)
sv_allowdownload shouldn't be set to 0.
The allowupload command when set to 0 should be revisioned by Valve to
disable the checks for the client spray files, these errors have been happening
since 2005.
----- Original Message -----
From: Andreas Grimm
To: [email protected]
Sent: Monday, October 15, 2012 2:43 PM
Subject: Re: [Csgo_servers]
CreateFragmentsFromFile:'downloads/1ab72a88.dat' doesn't exist.
These .dat files are usually client sprays.
You can prevent this spam by setting the following to cvars to 0:
sv_allowupload 0
sv_allowdownload 0
note, they are hidden and set to 1 by default. if you use any custom
content, make sure you have a fast dl webserver with sv_downloadurl. otherwise
people won't be able to download files. sv_allowdownload is needed for
downloading client sprays, but they don't work by design in csgo, so there is
no need to keep sv_allowdownload activated.
once they are set to 0 the console spam (and the disk io) will stop
immediately.
- Andreas
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: Monday, October 15, 2012 8:11 PM
To: [email protected]
Subject: Re: [Csgo_servers] CreateFragmentsFromFile:
'downloads/1ab72a88.dat' doesn't exist.
If you run linux, go to that downloads directory and type touch
1ab72a88.dat. It will create that file and spam stops. Basically downloads
folder used to store spray files from people so they are usually those but that
spam is harmless.
-ics
15.10.2012 20:02, Benjamin Vergnaud kirjoitti:
Hello guys,
I have an issue and I need your help =) I have made a quick search in
the mails that I have received since I'm on the ML, but didn't find any thread
about it.
I have 3 CS:GO servers. All of them have pretty much the same config.
All of them are correctly set. I'll upload a config if you want it, but I have
never had an error with those servers. I've always been able to join them,
whatever the map was.
However, these servers suffer from freezes.
After having triple-checked everything, the only thing I have is this :
CreateFragmentsFromFile: 'downloads/1ab72a88.dat' doesn't exist.
It is spamming my logs like hell. I have updated my servers a couple of
times, done everything I could possibly done, reinstalled them several times.
This thing always comes back.
If anyone has any idea what this thing is, and why it causes freezes,
i'm buying.
Note, the 1ab72a88 is the most common one, but ponctually, I have also
seen other files than this one (other series of letters/number).
Any help will be greatly appreciated.
Thanks
--
Benjamin ‘kRYOoX’ Vergnaud
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