Yea. I use logins for each of my scripts they have yet to fail to actually
connect when I ran anonymous it connects like 50% of the time.

I could see maybe having the paths and scripts named inside of the srcds
script but the anonymous login had to many issues

SavSin
On Mar 8, 2013 1:46 PM, "Winnie the Pooh" <win...@timetokill.net> wrote:

> What he is talking about is hard coding -steamcmd_script in the
> -autoupdate launch parameters. Before anonymous login was permitted with
> SteamCMD, the -steamcmd_script was necessary to store passwords. He's
> saying the -autoupdate should make everyone autologin with SteamCMD
> anonymous and the rest of the script variables.
>
> I don't think it's a bad idea but sometimes the anonymous user has issues
> logging in and steam credentials work.
>
> The CS:GO launch parameter is is starting to get longer and longer and the
> solution to a lot of issues is "set it in the start up line" so it is
> growing quickly.
>
>
> On Fri, Mar 8, 2013 at 2:04 PM, David Fountain <savsi...@gmail.com> wrote:
>
>> You don't have to place the script in with the server mine sit in the
>> steam cmd directory. That way if I delete and reinstall the server I don't
>> have to rewrite the script and it makes it easier for my start scripts
>>
>> SavSin
>> On Mar 8, 2013 12:59 PM, "Emanuel Caceres | Gmail" <caceres...@gmail.com>
>> wrote:
>>
>>> **
>>> Thats line start
>>>
>>> ./srcds_run -ip IP -port PORT -game csgo -console +game_type 0
>>> +game_mode 0 -nohltv  -usercon +mapgroup mg_bomb +map de_dust
>>> -maxplayers_override 20 +sv_pure 0 -autoupdate -steam_dir
>>> /usr/local/games/GO/XXXXX/configs -steamcmd_script
>>> /usr/local/games/GO/XXXXX/update.txt  +exec csgo_server.cfg +servercfgfile
>>> csgo_server.cfg
>>>
>>> REMOVE  -autoupdate -steam_dir /usr/local/games/GO/XXXXX/configs
>>> -steamcmd_script /usr/local/games/GO/XXXXX/update.txt +exec csgo_server.cfg
>>> +servercfgfile csgo_server.cfg
>>>
>>> srcds_run -ip IP -port PORT -game csgo -console +game_type 0 +game_mode
>>> 1 -nohltv  -usercon +mapgroup mg_bomb +map de_dust -maxplayers_override 12
>>> +sv_pure 0 -autoupdate
>>>
>>> this prevents script.txt and locate the directory where the server is
>>> located.
>>>
>>> Saludos cordiales;
>>>  ------------------------------
>>>    *Emanuel Caceres Soporte Técnico * *127.0.0.1 *
>>>    <http://localhost.net.ar/>
>>> *Soluciones Innovadoras *   Mendoza 2917 :: C1428DKY
>>> Ciudad Autónoma de Buenos Aires :: Argentina
>>> Tel/Fax: 0810 55 LOCALHOST | (011) 4784-6993
>>> http://www.localhost.net.ar/
>>> sopo...@localhost.net.ar
>>>
>>> ----- Original Message -----
>>> *From:* David Fountain <savsi...@gmail.com>
>>> *To:* csgo_servers@list.valvesoftware.com
>>> *Sent:* 08 March, 2013 17:42
>>> *Subject:* Re: [Csgo_servers] Modify srcds_run
>>>
>>> My bad didn't see the text at the bottom
>>>
>>> SavSin
>>> On Mar 8, 2013 12:37 PM, "Emanuel Caceres | Gmail" <caceres...@gmail.com>
>>> wrote:
>>>
>>>> **
>>>> Dears;
>>>>
>>>> Could you please replace in the file srcds_run the following lines
>>>> "-autoupdate")
>>>>                         AUTO_UPDATE="yes"
>>>>                         RESTART="yes" ;;
>>>> for
>>>>
>>>> $DIR = Where is located the steam.sh
>>>>
>>>> "-autoupdate")
>>>>                         AUTO_UPDATE="yes"
>>>>                         STEAM="$DIR/steam.sh"
>>>>                         RESTART="yes" ;;
>>>> and
>>>>
>>>> updatesingle() {
>>>>         # Run the steam update
>>>>         # exits on failure if STEAMERR is set
>>>>
>>>>         if test -n "$AUTO_UPDATE"; then
>>>>                 if test -d "$STEAM_DIR"; then
>>>>                         echo "Updating server using Steam."
>>>>                         echo "----------------------------"
>>>>                         OLDWD=$(pwd)
>>>>                         eval "cd $STEAM_DIR"
>>>>                         eval "STEAMEXE=steamcmd ./steam.sh +runscript
>>>> $STEAMCMD_SCRIPT"
>>>>                         eval "cd $OLDWD"
>>>>                         echo "----------------------------"
>>>>                 else
>>>>                         if test -n "$STEAMERR"; then
>>>>                                 echo "ERROR: Could not locate steam
>>>> dir:$STEAM_DIR, exiting.";
>>>>                                 quit 1
>>>>                         else
>>>>                                 echo "WARNING: Could not locate steam
>>>> dir:$STEAM_DIR, ignoring."
>>>>                                 return 0
>>>>                         fi
>>>>                 fi
>>>>         fi
>>>>
>>>>         return 1
>>>> }
>>>> for
>>>>
>>>> updatesingle() {
>>>>         # Run the steam update
>>>>         # exits on failure if STEAMERR is set
>>>>
>>>>         if test -n "$AUTO_UPDATE"; then
>>>>                 if test -f "$STEAM"; then
>>>>                         echo "Updating server using Steam."
>>>>                         CMD="$STEAM +logon anonymous +force_install_dir
>>>> .. +app_update 740 +quit";
>>>>                         if  test -n "$BETA_VERSION"; then
>>>>                           CMD="$CMD -beta $BETA_VERSION";
>>>>                         fi
>>>>
>>>>                         STEAMEXE=steamcmd $CMD
>>>>                         if test $? -ne 0; then
>>>>                                 if test -n "$STEAMERR"; then
>>>>                                         echo "`date`: Steam Update
>>>> failed, exiting."
>>>>                                         quit 1
>>>>                                 else
>>>>                                         echo "`date`: Steam Update
>>>> failed, ignoring."
>>>>                                         return 0
>>>>                                 fi
>>>>                         fi
>>>>                 else
>>>>                         if test -n "$STEAMERR"; then
>>>>                                 echo "Could not locate steam
>>>> binary:$STEAM, exiting.";
>>>>                                 quit 1
>>>>                         else
>>>>                                 echo "Could not locate steam
>>>> binary:$STEAM, ignoring.";
>>>>                                 return 0
>>>>                         fi
>>>>                 fi
>>>>         fi
>>>>
>>>>         return 1
>>>> }
>>>>
>>>> for these ones in order to avoid putting in the start.sh all this ?
>>>>
>>>>  -steam_dir /usr/local/games/XXXXX/configs -steamcmd_script
>>>> /usr/local/games/XXXXX/update.txt
>>>>
>>>> Best Regards
>>>> ------------------------------
>>>>   *Emanuel Caceres Soporte Técnico * *127.0.0.1 *
>>>> <http://localhost.net.ar/>
>>>> *Soluciones Innovadoras *   Mendoza 2917 :: C1428DKY
>>>> Ciudad Autónoma de Buenos Aires :: Argentina
>>>> Tel/Fax: 0810 55 LOCALHOST | (011) 4784-6993
>>>> http://www.localhost.net.ar/
>>>> sopo...@localhost.net.ar
>>>>
>>>> _______________________________________________
>>>> Csgo_servers mailing list
>>>> Csgo_servers@list.valvesoftware.com
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>
>>>  ------------------------------
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>> _______________________________________________
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>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
>
> --
> -Winnie the Pooh
> TimetoKill.net
>
> _______________________________________________
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