Hi the mailing list
I also have problems with CSGO servers I have got.
A server configured to full of 18 slots and tickrates 128 reaches
100% of the process.
The server is very unstable, it is hosted on a machine 2x Intel Xeon
E5620 2.4GHz 8x and all processors running only 3% of the total CPU.
The sv_tick fall much
How to make the server takes more resources than 100% of a single
core
Should we?
- A specific command in the commande line ?
- A variable set in the file to launch the srcds_run?
- Recompile srcds_linux?
I have another server to 3.2 Ghz and it's the same thing with a
slightly larger threshold slots.
I can see with htop resources are shared among multiple cores, so I
multi-thearding enabled.
I work on Debian 7 Wheezy 64bit.
I think it would help the community tremendously to have this problem
resolved.
Thank you for your future help
Arthuro
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