Hi the mailing list
        I also have problems with CSGO servers I have got.

        A server configured to full of 18 slots and tickrates 128 reaches
100% of the process.

        The server is very unstable, it is hosted on a machine 2x Intel Xeon
E5620 2.4GHz 8x and all processors running only 3% of the total CPU.

        The sv_tick fall much
        How to make the server takes more resources than 100% of a single
core
        Should we?

        - A specific command in the commande line ?

        - A variable set in the file to launch the srcds_run?

        - Recompile srcds_linux?
        I have another server to 3.2 Ghz and it's the same thing with a
slightly larger threshold slots.
        I can see with htop resources are shared among multiple cores, so I
multi-thearding enabled.
        I work on Debian 7 Wheezy 64bit.
        I think it would help the community tremendously to have this problem
resolved.
        Thank you for your future help
        Arthuro
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