IS THE TICKRATE FIXED?=!?!?!?!?!?!?!?!?!?! The biggest problem since BETA and its taking over 3 months to fix?!
IDO WAKE UP AND PLEASE GIVE US AN UPDATE ON THIS ISSUE? Date: Wed, 12 Feb 2014 21:49:13 -0700 From: win...@timetokill.net To: csgo_servers@list.valvesoftware.com Subject: Re: [Csgo_servers] CSGO 1.32.2.0 I'm noticing horrendous sv drops - even worse than before with consistent choppiness in gameplay being reflected in the net_graph - it's pretty much unplayable. Can anyone else confirm? On Wed, Feb 12, 2014 at 9:33 PM, Seyhan AKDENIZ <s_akde...@hotmail.com> wrote: Thanks for server side memory leak fixes. From: i...@valvesoftware.com To: csgo_servers@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Thu, 13 Feb 2014 04:26:29 +0000 Subject: Re: [Csgo_servers] CSGO 1.32.2.0 The update is now live. The previous build has been pinned as ‘feb_5’ Thanks. Release Notes for 2/12/2014 [ CZ75-Auto] - Added the CZ75-Auto as a new stock pistol that is a loadout alternative to the P250. Its stats are identical to the P250's with the exception of being fully automatic and having only two magazines. [ CS:GO Weapon Case #3 ] - Introducing the CS:GO Weapon Case #3, comprised entirely of pistol finishes, including finishes for the new CZ75-Auto. [ GAMEPLAY ] - Weapon adjustments based on data collected: -- Increased Aug recoil -- Reduced Aug rate of fire -- Reduced Aug and Sg553 scoped run speeds -- Increased Desert Eagle accuracy recovery by 2.5% - Improved scope visuals for Aug and Sg553. - Aug now has a new firing sound. - Pressing the walk key while running now properly decelerates your speed to walking instead of instantly capping it. - Fixed regression that broke environment fog not being reduced when zoomed with a scoped weapon. [ UI ] - Added text filter to loadout. - Added peel animation when player cycles position. - Fixed enemies on the square radar not rotating to match their view. - Fixed teammate colors sometimes shuffling on some panels when a player disconnected in Competitive Mode. - Crosshair style 2 (Classic) has been changed to accurately show weapon accuracy. - Added some ConVars to be used with crosshairstyle 2 (Classic) to allow users to further customize how they want it to display. (cl_crosshair_dynamic_splitdist, cl_crosshair_dynamic_splitalpha_innermod, cl_crosshair_dynamic_splitalpha_outermod, cl_crosshair_dynamic_maxdist_splitratio) [ MAPS ] - Overpass -- Improved visibility. -- Removed small cover on CT side of Bombsite B. -- Drastically reduced the number of trashcans. -- Widened tunnel near T spawn. -- Widened lower door in park connector. -- Widened corridor near CT sniper room. [ MISC ] - Fixes to improve game stability during startup. - Added diagnostic info to debug video config reset. - Fixed dedicated server to write steam_appid.txt - Fixed several game server memory leaks. - Fixed a bug causing certain workshop maps to re-download every time the game is launched. From: Ido Magal Sent: Wednesday, February 12, 2014 4:06 PM To: 'csgo_servers@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: CSGO 1.32.2.0 We hope to have an update ready in a few hours. Thanks. _______________________________________________ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers -- -Winnie the PoohTimetoKill.net _______________________________________________ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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