IS THE TICKRATE FIXED?=!?!?!?!?!?!?!?!?!?!
The biggest problem since BETA and its taking over 3 months to fix?!

IDO WAKE UP AND PLEASE GIVE US AN UPDATE ON THIS ISSUE?


Date: Wed, 12 Feb 2014 21:49:13 -0700
From: win...@timetokill.net
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] CSGO 1.32.2.0

I'm noticing horrendous sv drops - even worse than before with consistent 
choppiness in gameplay being reflected in the net_graph - it's pretty much 
unplayable. Can anyone else confirm?


On Wed, Feb 12, 2014 at 9:33 PM, Seyhan AKDENIZ <s_akde...@hotmail.com> wrote:




Thanks for server side memory leak fixes.

From: i...@valvesoftware.com
To: csgo_servers@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com

Date: Thu, 13 Feb 2014 04:26:29 +0000
Subject: Re: [Csgo_servers] CSGO 1.32.2.0











The update is now live.

 

The previous build has been pinned as ‘feb_5’

 

Thanks.

 

 

Release Notes for 2/12/2014

 

[ CZ75-Auto]

- Added the CZ75-Auto as a new stock pistol that is a
loadout alternative to the P250. Its stats are identical to the P250's with the 
exception of being fully automatic and having only two magazines.

 

 

[ CS:GO Weapon Case #3 ]

- Introducing the CS:GO Weapon Case #3, comprised entirely of pistol finishes, 
including finishes for the new CZ75-Auto.

 

 

[ GAMEPLAY ]

- Weapon adjustments based on data collected:

-- Increased Aug recoil

-- Reduced Aug rate of fire

-- Reduced Aug and Sg553 scoped run speeds

-- Increased Desert Eagle accuracy recovery by 2.5%

- Improved scope visuals for Aug and Sg553.

- Aug now has a new firing sound.

- Pressing the walk key while running now properly decelerates your speed to 
walking instead of instantly capping it.

- Fixed regression that broke environment fog not being reduced when zoomed 
with a scoped weapon.

 

[ UI ]

- Added text filter to 
loadout.

- Added peel animation when player cycles position.

- Fixed enemies on the square radar not rotating to match their view.

- Fixed teammate colors sometimes shuffling on some panels when a player 
disconnected in Competitive Mode.

- Crosshair style 2 (Classic) has been changed to accurately show weapon 
accuracy.

- Added some 
ConVars to be used with crosshairstyle 2 (Classic) to allow users to further 
customize how they want it to display. (cl_crosshair_dynamic_splitdist,
cl_crosshair_dynamic_splitalpha_innermod, 
cl_crosshair_dynamic_splitalpha_outermod, 
cl_crosshair_dynamic_maxdist_splitratio)

 

 

[ MAPS ]

- Overpass

-- Improved visibility.

-- Removed small cover on CT side of Bombsite B.

-- Drastically reduced the number of trashcans.

-- Widened tunnel near T spawn.

-- Widened lower door in park connector.

-- Widened corridor near CT sniper room.

 

[ MISC ]

- Fixes to improve game stability during startup.

- Added diagnostic info to debug video
config reset.

- Fixed dedicated server to write steam_appid.txt

- Fixed several game server memory leaks.

- Fixed a bug causing certain workshop maps to re-download every time the game 
is launched.

 

 



From: Ido
 Magal 

Sent: Wednesday, February 12, 2014 4:06 PM

To: 'csgo_servers@list.valvesoftware.com'; 
'hlds_annou...@list.valvesoftware.com'


Subject: CSGO 1.32.2.0



 

We hope to have an update ready in a few hours.

 

Thanks.





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-Winnie the PoohTimetoKill.net


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