if u think that its bad for war servers, then think of public servers. im adminstrating a 32slot cs:go server. when cs:go beta started it was 48slot and tick128. now we can be happy that our server cpu (i7 3930K) is running at 70 to 80% usage with 32slot and 64tick. we tested a lot and cpu usage is at 100% with 16player on server (doesnt matter if u got 16/16 or 16/32). sth terrible happened with those updates. if this continous we have to reduce slot from 32 to 28 and backwards an maybe some day we cant even run oublic servers with more slots what many ppl (casuals) like.
its very hard atm ro run good public servers. the dm server got a cpu usage of 30 to 40% with 4players (max. 20, tick128). 2014-02-13 22:46 GMT+01:00 <[email protected]>: > Send Csgo_servers mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Csgo_servers digest..." > > > Today's Topics: > > 1. Re: CSGO 1.32.2.0 (Ejziponken -) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Thu, 13 Feb 2014 22:46:43 +0100 > From: Ejziponken - <[email protected]> > To: "[email protected]" > <[email protected]> > Subject: Re: [Csgo_servers] CSGO 1.32.2.0 > Message-ID: <[email protected]> > Content-Type: text/plain; charset="windows-1252" > > And still no word about anything from devs. > > Date: Thu, 13 Feb 2014 22:44:06 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] CSGO 1.32.2.0 > > > > > > > 12 Slot - 128tick CS:GO Warserver with > maxrates 128k - 1 gotv with maxclients 1: > > full @ up to 45% CPU Usage on i5 3570 ... on Debian 7 (wheezy) > > > > 2 weeks ago i've tested the last time and a the same server used > upd to 30% ... this is a very bad progress i think. :/ > > > > > > Am 13.02.2014 22:33, schrieb louloubizou: > > > > > > i confirme the increase of RAM Usage and CPU-Use since the > Update. :-/ > > > > like 10% to 15% more for me !!!! :/ > > > > > > > 2014-02-13 11:34 GMT+01:00 [email protected] <[email protected]>: > > > > I can confirm more RAM Usage and CPU-Use since the > Update. :-/ > > That causes of course a bit worse var... > > > > :( > > > > Am 13.02.2014 05:49, schrieb Winnie the Pooh: > > > > > > I'm noticing horrendous sv drops - > even worse than before with consistent choppiness > in gameplay being reflected in the net_graph - > it's pretty much unplayable. Can anyone else > confirm? > > > > > On Wed, Feb 12, 2014 at > 9:33 PM, Seyhan AKDENIZ <[email protected]> > wrote: > > > > Thanks for server side memory > leak fixes. > > > > From: [email protected] > > To: [email protected]; > [email protected] > > Date: Thu, 13 Feb 2014 04:26:29 +0000 > > > Subject: Re: [Csgo_servers] CSGO > 1.32.2.0 > > > > > > > > The update is now live. > > > > The previous build has been > pinned as ?feb_5? > > > > Thanks. > > > > > > Release Notes for 2/12/2014 > > > > [ CZ75-Auto] > > - Added the CZ75-Auto as a > new stock pistol that is a loadout > alternative to the P250. Its > stats are identical to the > P250's with the exception of > being fully automatic and having > only two magazines. > > > > > > [ CS:GO Weapon Case #3 ] > > - Introducing the CS:GO > Weapon Case #3, comprised > entirely of pistol finishes, > including finishes for the new > CZ75-Auto. > > > > > > [ GAMEPLAY ] > > - Weapon adjustments based > on data collected: > > -- Increased Aug recoil > > -- Reduced Aug rate of fire > > -- Reduced Aug and Sg553 > scoped run speeds > > -- Increased Desert Eagle > accuracy recovery by 2.5% > > - Improved scope visuals > for Aug and Sg553. > > - Aug now has a new firing > sound. > > - Pressing the walk key > while running now properly > decelerates your speed to > walking instead of instantly > capping it. > > - Fixed regression that > broke environment fog not being > reduced when zoomed with a > scoped weapon. > > > > [ UI ] > > - Added text filter to > loadout. > > - Added peel animation when > player cycles position. > > - Fixed enemies on the > square radar not rotating to > match their view. > > - Fixed teammate colors > sometimes shuffling on some > panels when a player > disconnected in Competitive > Mode. > > - Crosshair style 2 > (Classic) has been changed to > accurately show weapon accuracy. > > - Added some > ConVars to be used with > crosshairstyle 2 > (Classic) to allow users to > further customize how they want > it to display. > (cl_crosshair_dynamic_splitdist, > > cl_crosshair_dynamic_splitalpha_innermod, > > > cl_crosshair_dynamic_splitalpha_outermod, > > cl_crosshair_dynamic_maxdist_splitratio) > > > > > > [ MAPS ] > > - Overpass > > -- Improved visibility. > > -- Removed small cover on > CT side of Bombsite B. > > -- Drastically reduced the > number of trashcans. > > -- Widened tunnel near T > spawn. > > -- Widened lower door in > park connector. > > -- Widened corridor near CT > sniper room. > > > > [ MISC ] > > - Fixes to improve game > stability during startup. > > - Added diagnostic info to > debug video config > reset. > > - Fixed dedicated server to > write steam_appid.txt > > - Fixed several game server > memory leaks. > > - Fixed a bug causing > certain workshop maps to > re-download every time the game > is launched. > > > > > > > > From: > Ido Magal > > Sent: Wednesday, > February 12, 2014 4:06 PM > > To: ' > [email protected]'; > > ' > [email protected]' > > Subject: CSGO > 1.32.2.0 > > > > > > We hope to have an update ready > in a few hours. > > > > Thanks. > > > > > > > > _______________________________________________ > Csgo_servers > > mailing list > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > > > > > -- > > -Winnie the Pooh > TimetoKill.net > > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20140213/d5143618/attachment.html > > > > ------------------------------ > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > End of Csgo_servers Digest, Vol 22, Issue 43 > ******************************************** >
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