Release Notes for 4/23/2014 [UI] - The options menu now has a setting for specifying which command will enable the mouse on the scoreboard. The option has a few presets but any command may be set using the convar cl_scoreboard_mouse_enable_binding directly (e.g. 'cl_scoreboard_mouse_enable_binding +jump'). - Fixed uninitialized scorecard for competitive matches being visible. - Improved lobby performance. - Added saving of inventory sort and filter dropdowns. - Fixed chat window scroll bars getting stuck at the top/bottom. - Fixed scoreboard mouse input when watching gotv.
[SDK/MAPPING] - Added a new trigger (trigger_bomb_reset) that teleports dropped bombs back to a valid in-play position. This is intended to be used in player-inaccessible areas where a dropped bomb cannot be retrieved. - Bots no longer see through tools/toolsblock_los func_brushes (npc line-of-sight blockers). - Bot maximum vision distance can be set per-map by "Bot max vision distance" in info_map_parameters. Default is unlimited. - Prop doors (prop_door_rotating) that are in the process of opening or closing can be checked to see if they are "Locked" and if so, ignore player +use. [MAPS] - Mirage -- Enabled collision on arch corners (Thanks NBK!) -- Fixed some spots where C4 could get stuck -Vertigo -- Added bomb teleport trigger to prevent bomb falling out of playable area -- Closed off dumpster in chokepoint near bombsite B -- Improved signage -- Fixed players being able to climb down elevator shaft [MISC] - In Official Competitive matchmaking, the initial warmup timer will now start at 5min and reduce to 30s when the last player connects. - In Official Competitive matchmaking, if any player has not connected by the end of warmup, they will receive an abandon and the match will be aborted. - Fixed vote accounting in cases when players disconnect while the vote is in progress. - Fixed a bug related to purchasing armor. - Fixed smoke grenades popping again when thrown into more than one molotov fire in a row. - Smoke volumes are now more consistently shaped with the particles more evenly distributed. The overall shape is now round and no longer square. - Increased minimum distance from the center of a smoke grenade volume in which a player's view will be completely obscured by smoked. - Fixed some "micro hitches" related to picking up weapons with custom finishes and new players joining a game. - Fixed several potential crashes. - Fixed some Coach bugs -- Fixed radar and overview maps for coaches not behaving like players. -- Fixed scoreboard item status for coaches not behaving like players. - Added support for concommand spec_player_by_name for in-game spectators. - Improved Official Competitive matchmaking scheduler to support more than 65,535 users playing competitive matches concurrently. - Default USP, M4A1-S, and CZ-75 Auto weapons that are on the ground will show the correct names in "swap for" message. - Decoy grenades now work properly for the USP-S, M4A1-S, and CZ75 Auto. - Steam accounts that have never played CS:GO can now purchase and receive CS:GO inventory items via Steam Trading.
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