I also experienced this in a competitive match last evening.  I live in
downtown Seattle, connected to a New York MM server (playing with friends)
and my ping was as usual around 100, but I was teleporting and had a 30-40%
packet loss.  After the match I connected to a community deathmatch server
in Texas with a ping around 60, no loss, no lag whatsoever.


On Fri, Aug 22, 2014 at 9:17 AM, EpicPatka . <[email protected]> wrote:

> This has been happening since 8/21/2014.
> Every valve deathmatch/arms race/demolition/casual/competative server has
> been terribly lagging here on the East Coast in the U.S.
> Ping is fine, but sv and var spike to 20 in netgraph.
> Also the graph shows up to 30% packet loss.
> Competitive has been unplayable as players rubberband and teleport across
> the map.
>
> Here is my post about this on the csgo discussions:
> http://steamcommunity.com/app/730/discussions/0/35221584444441524/
>
> -Patka
>
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