Thanks Ido.
Also are you able to make an official auto update for windows servers? Like you 
have done with Linux.
I have one created at the moment which does the same thing as the Linux one so 
it shouldn't be too hard to make.
Versatile

From: [email protected]
To: [email protected]; [email protected]
Date: Thu, 23 Oct 2014 04:34:19 +0000
Subject: Re: [Csgo_servers] CSGO update











CSGO 1.34.5.4 is now live.
 
Thanks.
 
* Fixed chicken particles a bad
fallback which results in giant red 
Xs.
* Fixed
addons (masks) not getting reset on team change.
* Fixed client demos not getting the proper masks if the holiday
convar is turned off during playback.
 
 


From: Ido
 Magal 

Sent: Wednesday, October 22, 2014 9:08 PM

To: '[email protected]'; 
'[email protected]'

Subject: RE: CSGO update


 
We think we have a mandatory hotfix shortly. Thanks
 


From:
 Ido Magal 

Sent: Wednesday, October 22, 2014 8:25 PM

To: '[email protected]'; 
[email protected]

Subject: CSGO update


 
CSGO has been updated to 1.34.5.3
 
Thanks.
 
Release Notes for 10/22/2014
 
[HAPPY HALLOWEEN]
- In game characters are now celebrating the spooky season with masks.
- The spirits of fallen friends have again risen to haunt player death cameras 
(they show up in the world during death/freeze cameras in game).
- When there’s no more room in Chicken Hell....
- Added convar sv_holiday_mode (set to 0 on the server to disable holiday 
festivities).
 
[MISC]
- Fixed radius damage from exploding HE grenade to not get applied to last 
bot's location where bot had been taken over by a human.
- Bots can no longer be controlled by humans during warmup.
- Updated inventory inspect animation to reveal both sides of knife blades.
- Added six new offers community stickers.
 
[MAPS]
-Mirage:
--Fixed wallbang inconsistency through closed window in apartments near 
Bombsite B
--Optimized placement of blue potted plant T side of mid
--Made balcony at Bombsite B slightly larger
--Opened up skybox from CT spawn to Bombsite B
 
-Inferno:
--Added relaxing windchimes to CT spawn
--Fixed bugs where players could get stuck on roof overhangs
--Fixed some textures with wrong surface properties
--Removed some wacky boost spots
--Updated collision model on pillars in Ruins
 




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