And just to be clear, it's 50 at any one time, not 50 total lifetime, correct?
On Tue, Oct 13, 2015 at 8:42 PM, Daniel Barreiro < [email protected]> wrote: > Let's not turn this into a discussion about people abusing the mediocre > enforcement and keep it on topic. Yes that's probably part of it, but > there's a lot more to it. They appear to have remade the token system and > finally made the fancy token creation page promised three years ago so > obviously something is up. > > On Tue, Oct 13, 2015 at 8:35 PM, Maxwell Cody <[email protected]> > wrote: > >> This is what happens when you have plugins like Weapon Paints and you >> don't remove them when Valve asks. Now everyone needs to link their Steam's >> with their servers, so Valve can more easily ban offenders. >> >> On Tue, Oct 13, 2015 at 8:32 PM, Louis Crossing <[email protected]> wrote: >> >>> Yet another brilliantly thought out update from Valve... >>> >>> >>> On 14 October 2015 at 08:27, Alexander Corn <[email protected]> >>> wrote: >>> >>>> Failed to create account: 24 (non-VOIP numbers are required to create >>>> persistent gameserver accounts) >>>> >>>> So people need to have landlines to run servers now? >>>> >>>> On Tue, Oct 13, 2015 at 8:21 PM, Ido Magal <[email protected]> >>>> wrote: >>>> >>>>> Notice of changes to CS:GO Game Server Operation >>>>> ------------------------------ >>>>> >>>>> *CS:GO dedicated servers will soon require Steam Game Server Login >>>>> Tokens (GSLTs). *This is the existing system that TF2 uses for >>>>> Favorites migration. >>>>> >>>>> >>>>> >>>>> This transition will happen in three stages: >>>>> >>>>> § Stage 1 *[NOW]* : The GSLT creation utility goes live: >>>>> https://steamcommunity.com/dev/managegameservers. Please test the >>>>> interface and report back any issues in creating accounts. Note that TF2 >>>>> server operators can now use this form to create GSLTs for TF2 (AppId >>>>> 440). >>>>> >>>>> § Stage 2: An update to CS:GO's dedicated server will include the >>>>> sv_setsteamaccount convar that allows you to log in with your GSLT. In >>>>> this >>>>> stage it will still be possible to run a dedicated server without a GSLT. >>>>> Anonymous login will happen automatically if no game server login token is >>>>> specified. Please report back any issues with logging in using the game >>>>> server login token or otherwise. >>>>> >>>>> § Stage 3: Anonymous logins will be disabled in CS:GO. Please report >>>>> back any issues. >>>>> >>>>> >>>>> ------------------------------ >>>>> >>>>> Please ask questions in this thread. >>>>> >>>>> Cheers. >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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