Workshop has also a significant flaw vs the current fastdl system, which is maps not preloading on background. If new map(s) is added to the cycle, you have to cycle the server through the map(s) before it can be played. Otherwise it will download at the end of the current one and players will leave, because they have short temper.

The documentation is kind of lacking and flawed in spme parts. For example I as a workshop map contributor, used different name for each time i updated the map on workshop. This due to someone taking the map off from workshop and putting it to their fastdl so they didn't have to use the workshop. But the server operators said to me that "can you not change the name because they have the maplists with certain name". They didn't have any idea that you could simply put the workshop map id into the mapcycle in order to get it work the same way.

But Niko you are wrong about compression. Workshop maps are compressed, they eat nearly the same size of diskspace as bzip2 packed maps. There is only a slight difference.

There are also times when workshop has been down and was unavailable to download maps but these luckily have decreased.

-ics

Niko kirjoitti:
I don't support workshop maps for these reasons:
1) The documentation is messy, gameserver operators just don't get it
2) it takes a lot of extra time and efforts to get it right
2) Maps show as /workshop/blablabla/mapname instead of just mapname
3) fastDL is geolocated to where I want it to be and doesn't go down as often as steamcommunity and related services do 4) compression of the maps to their best size is guaranteed when self hosting
5) never trust the cloud

BR,
Niko

On 11/21/2015 04:48, ham5 wrote:
So now when can we ditch these webapi_authkey.txt files and simply the
things? I think you would want server operators preferring the workshop over mapgroups. Why make operators go another step and get a 2nd key? Please make it easy for operators to use the workshop or they wont. I can't believe some big hosts still don't support workshop and instead try to maintain their own
fastdl!



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