ok On Mon, Feb 1, 2016 at 3:27 PM, Omar Haider <[email protected]> wrote:
> Botservice steam kit for msg add bot mm matchstick lobby dNS inject out of > bonds please confirm > > omar haider > On Feb 1, 2016 3:00 PM, <[email protected]> > wrote: > >> Send Csgo_servers mailing list submissions to >> [email protected] >> >> To subscribe or unsubscribe via the World Wide Web, visit >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> or, via email, send a message with subject or body 'help' to >> [email protected] >> >> You can reach the person managing the list at >> [email protected] >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of Csgo_servers digest..." >> >> >> Today's Topics: >> >> 1. Re: ?s the following bug fixed? (Geo B.) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Mon, 1 Feb 2016 15:30:21 +0100 >> From: "Geo B." <[email protected]> >> To: [email protected] >> Subject: Re: [Csgo_servers] ?s the following bug fixed? >> Message-ID: >> <CANS7ya_hb70+=EJdCq63-7_MOsn__= >> [email protected]> >> Content-Type: text/plain; charset="utf-8" >> >> While we are on the topic "Is it still a bug?", maybe we can talk about >> the >> -nobots option which allow you players to see enemies on their radar >> through smokes ? >> >> >> 2016-02-01 15:15 GMT+01:00 whocodes <[email protected]>: >> >> > I still wouldn't look at this as a bug anyways. As far as I can tell >> this >> > on the ground thing is the new "T-pose" (standing straight with the arms >> > spread apart) that we've been used to seeing Valve playermodels do >> without >> > weapons for years. They just happened to make that position on the >> ground >> > for these new set of models they released. >> > >> > On Jan 31, 2016, at 11:13 PM, Matthias InstantMuffin Kollek < >> > [email protected]> wrote: >> > >> > More or less. You misunderstood the annotation I made regarding >> community >> > servers. It's irrelevant whether or not this happens on an official >> server >> > or a community vanilla setup (topic being the definition of a "bug"). >> > I'd like to point out that I could not reproduce this under normal >> > circumstances. Circumstances being, set up a local server with no bots, >> > enabling cheats, switching to thirdperson, setting the convar, dropping >> all >> > weapons. But to be fair, no one has done this to themselves in a >> > thirdperson perspective, it seems. >> > >> > What Niko is basically saying, based on what sourcemod does (memory >> > hacking): >> > "I'm pseudo-randomly accessing an application's memory, modifying it at >> my >> > own will. Now something in the application broke. That's a bug." >> > >> > On 01.02.2016 04:07, Don Park wrote: >> > >> > As a clarification, what "InstantMuffin" is basically saying is this. >> > >> > It's not used within the parameters of the normal/competitive game >> > itself. You don't see it being used in Competitive, Casual, Deathmatch, >> > etc. Therefore, it's not really 100% a bug as the game functions within >> > the parameters its originally designed in. >> > >> > Now for mods and such they did give us a new cvar that we can use to >> drop >> > the knife, but it's not a clean implementation yet (as you can see, >> there >> > is no "no weapon" model available at the moment, therefore it defaults >> to >> > the model lying on the ground). >> > >> > It's something that they should look into fixing/updating, but I >> wouldn't >> > say this is a particularly important fix as there's more important >> issues >> > to tackle. But hey that's my two cents. >> > >> > - Don >> > >> > >> > On Mon, Feb 1, 2016 at 12:01 PM, lay295 <[email protected]> wrote: >> > >> >> On a local server where I invite my friends the bug does happen, same >> >> with a >> >> remote vanilla server without sourcemod. Also on reddit when the update >> >> went >> >> live there are tons of people who don't even know about sourcemod that >> >> mentioned it, a lot of people in their own local server aswell. >> >> >> >> >> >> >> https://www.reddit.com/r/GlobalOffensive/comments/4313nk/glitch_with_the_new_update_when_you_dont_have_a/?ref=search_posts >> >> >> >> >> https://www.reddit.com/r/GlobalOffensive/comments/43b62m/mp_drop_knife_enable_1_is_great/ >> >> >> >> >> https://www.reddit.com/r/GlobalOffensive/comments/432af3/playing_around_with_the_new_knife_drop_command/ >> >> >> >> >> https://www.reddit.com/r/GlobalOffensive/comments/431f3w/reproducible_bug_from_knife_drop_patch/ >> >> >> >> >> https://www.reddit.com/r/GlobalOffensive/comments/436osj/bug_with_dropping_knife_this_will_be_interesting/ >> >> >> >> There's like 10 more threads but don't really wanna link them all, it's >> >> very >> >> clearly a glitch reproducible on a vanilla server with a convar valve >> set. >> >> >> >> >> >> >> >> -- >> >> View this message in context: >> >> >> http://csgo-servers.1073505.n5.nabble.com/s-the-following-bug-fixed-tp11342p11371.html >> >> Sent from the CSGO_Servers mailing list archive at Nabble.com >> >> <http://nabble.com>. >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> > >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing [email protected]:// >> list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: < >> http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20160201/a11e2c6c/attachment-0001.html >> > >> >> ------------------------------ >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> End of Csgo_servers Digest, Vol 46, Issue 2 >> ******************************************* >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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