Yeah, not really going to apologize for being a pragmatist and having
valid concerns.
There are differences between disagreeing with someone, defamation, and
blatantly insulting though.
But I'm just going to leave you alone now. Not that I've done the
opposite before, but I think you need the verbal confirmation.
On 24.02.2016 02:42, Daniel Barreiro wrote:
Feel free not to read me calling you out if you want. Have fun in your
safe space where you can be a dick to someone else (Your previous
comments on Valve and the community make this a lot more than it would
be on its own) but once someone calls you out they're the bad guy.
You complain Valve doesn't care about the community and then when they
do something for the community you claim it wasn't done for the
community.
Yes, Valve is known to fix stuff in hindsight. That doesn't change the
fact that that doesn't apply with this change. Was there any reason
for them to need to change it? No, there wasn't. It happened after an
open discussion on the subreddit.
Yes people have complained about this for a while, and it would have
been nice to seen it changed sooner, but at least they changed it.
Don't complain they don't listen/care when they VERY clearly do.
On Tue, Feb 23, 2016 at 8:30 PM, Matthias "InstantMuffin" Kollek
<proph...@sticed.org <mailto:proph...@sticed.org>> wrote:
Feel free to not reply if you don't like a response, instead of
insulting people.
First of all, Valve fixes stuff in hindsight. See the current
patch notes regarding the ui issues with the medishot.
Second of all, workshop maps have been affected by this limit for
ages. Complaints and requests have been made "up their butts" from
every possible direction for over a year.
I'm simply asking myself what changed.
On 24.02.2016 02:27, Daniel Barreiro wrote:
Piss off. If it was needed for the operation it'd have been done
last week.
You're aware Valve can do something for the community, right?
There was a huge discussion about this on /r/globaloffensive the
other day and they VERY obviously listened to that request.
On Tue, Feb 23, 2016 at 8:23 PM, Matthias "InstantMuffin" Kollek
<proph...@sticed.org <mailto:proph...@sticed.org>> wrote:
"– Added engine support for up to 4096 model precache table
entries."
Keep in mind: This is not for "us", but for the operation.
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