why Tokens not keeping servers in favorites on IP change in cs go ?

On Sun, Mar 27, 2016 at 1:50 PM, <
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> Message: 1
> Date: Sun, 27 Mar 2016 13:49:03 +0300
> From: Vasii Antonel <[email protected]>
> To: [email protected]
> Subject: Re: [Csgo_servers] Csgo_servers Digest, Vol 47, Issue 27
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> Tokens not keeping servers in favorites on IP change in cs go ?
>
> On Thu, Mar 24, 2016 at 9:21 PM, <
> [email protected]> wrote:
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> > Today's Topics:
> >
> >    1. Tokens not keeping servers in favorites on IP change?
> >       (Anders Ekman)
> >    2. Re: Tokens not keeping servers in favorites on IP change? (Ian)
> >    3. Re: Tokens not keeping servers in favorites on IP change? (ics)
> >    4. Re: Tokens not keeping servers in favorites on    IP      change?
> >       ([email protected])
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Thu, 24 Mar 2016 20:08:08 +0100
> > From: Anders Ekman <[email protected]>
> > To: [email protected]
> > Subject: [Csgo_servers] Tokens not keeping servers in favorites on IP
> >         change?
> > Message-ID:
> >         <
> > cafssbcoof5koxhtmk07g6hro3m2ev3c2ug0w86zd9b1wsvs...@mail.gmail.com>
> > Content-Type: text/plain; charset="utf-8"
> >
> > Hi,
> >
> > As far as I understand it, one of the key features of GSLTs (apart from
> > enabling Valve to ban malicious servers) is to keep a server in player's
> > favorites server list even if the game server changes IP.
> >
> > Unfortunately, this doesn't seem to be the case. We've confirmed this
> > doesn't work by creating a CS:GO server, adding a token and adding it to
> > favorites. We then changed the IP of the server and tried to find the
> > server on favorites, but it could no longer be found. The entry is still
> > there, on the old IP, but the server is marked as offline (while it's
> not).
> >
> > Does anyone know if this feature was ever intended for CS:GO and if
> there's
> > anything else you need to do to get it to work?
> >
> > These are the patch notes that lead me to this belief, and I've seen it
> > mentioned elsewhere. They are for TF2, so it may be that this was never
> > intended for CS:GO, but that sounds very odd:
> >
> > *"Added the server command "sv_setsteamaccount" for logging in with a
> > persistent game server account using a login token. Login tokens may be
> > acquired via the IGameServersService/CreateAccount web API. Using a login
> > token is not required to run a game server, but allows Steam users to
> > continue to access your game server from their favorites list if your
> game
> > server changes IP in the future."*
> >
> > Source: http://www.teamfortress.com/post.php?id=12360
> > -------------- next part --------------
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> > >
> >
> > ------------------------------
> >
> > Message: 2
> > Date: Thu, 24 Mar 2016 15:16:32 -0400
> > From: Ian <[email protected]>
> > To: [email protected]
> > Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on
> >         IP      change?
> > Message-ID:
> >         <
> > ca+jg_h9sscdckuzyxra+lbhyfz6xayofamnazfcpckbt22k...@mail.gmail.com>
> > Content-Type: text/plain; charset="utf-8"
> >
> > This was never a feature, nor discussed for csgo, your source is for TF2.
> > On Mar 24, 2016 3:09 PM, "Anders Ekman" <[email protected]> wrote:
> >
> > > Hi,
> > >
> > > As far as I understand it, one of the key features of GSLTs (apart from
> > > enabling Valve to ban malicious servers) is to keep a server in
> player's
> > > favorites server list even if the game server changes IP.
> > >
> > > Unfortunately, this doesn't seem to be the case. We've confirmed this
> > > doesn't work by creating a CS:GO server, adding a token and adding it
> to
> > > favorites. We then changed the IP of the server and tried to find the
> > > server on favorites, but it could no longer be found. The entry is
> still
> > > there, on the old IP, but the server is marked as offline (while it's
> > not).
> > >
> > > Does anyone know if this feature was ever intended for CS:GO and if
> > > there's anything else you need to do to get it to work?
> > >
> > > These are the patch notes that lead me to this belief, and I've seen it
> > > mentioned elsewhere. They are for TF2, so it may be that this was never
> > > intended for CS:GO, but that sounds very odd:
> > >
> > > *"Added the server command "sv_setsteamaccount" for logging in with a
> > > persistent game server account using a login token. Login tokens may be
> > > acquired via the IGameServersService/CreateAccount web API. Using a
> login
> > > token is not required to run a game server, but allows Steam users to
> > > continue to access your game server from their favorites list if your
> > game
> > > server changes IP in the future."*
> > >
> > > Source: http://www.teamfortress.com/post.php?id=12360
> > >
> > > _______________________________________________
> > > Csgo_servers mailing list
> > > [email protected]
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> > >
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> >
> > ------------------------------
> >
> > Message: 3
> > Date: Thu, 24 Mar 2016 21:19:01 +0200
> > From: ics <[email protected]>
> > To: [email protected]
> > Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on
> >         IP change?
> > Message-ID: <[email protected]>
> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >
> > It takes atleast 24 hours for changes to get applied. The old server
> > needs to have IP set for that time and the new one has to have it too
> > for the same amount of time (if not more) so changes take affect.
> >
> > -ics
> >
> > Anders Ekman kirjoitti:
> > > Hi,
> > >
> > > As far as I understand it, one of the key features of GSLTs (apart
> > > from enabling Valve to ban malicious servers) is to keep a server in
> > > player's favorites server list even if the game server changes IP.
> > >
> > > Unfortunately, this doesn't seem to be the case. We've confirmed this
> > > doesn't work by creating a CS:GO server, adding a token and adding it
> > > to favorites. We then changed the IP of the server and tried to find
> > > the server on favorites, but it could no longer be found. The entry is
> > > still there, on the old IP, but the server is marked as offline (while
> > > it's not).
> > >
> > > Does anyone know if this feature was ever intended for CS:GO and if
> > > there's anything else you need to do to get it to work?
> > >
> > > These are the patch notes that lead me to this belief, and I've seen
> > > it mentioned elsewhere. They are for TF2, so it may be that this was
> > > never intended for CS:GO, but that sounds very odd:
> > >
> > > /"Added the server command "sv_setsteamaccount" for logging in with a
> > > persistent game server account using a login token. Login tokens may
> > > be acquired via the IGameServersService/CreateAccount web API. Using a
> > > login token is not required to run a game server, but allows Steam
> > > users to continue to access your game server from their favorites list
> > > if your game server changes IP in the future."/
> > > /
> > > /
> > > Source: http://www.teamfortress.com/post.php?id=12360/
> > > /
> > >
> > >
> > > _______________________________________________
> > > Csgo_servers mailing list
> > > [email protected]
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> >
> >
> > ------------------------------
> >
> > Message: 4
> > Date: Thu, 24 Mar 2016 20:21:30 +0100
> > From: <[email protected]>
> > To: <[email protected]>
> > Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on
> >         IP      change?
> > Message-ID: <[email protected]>
> > Content-Type: text/plain; charset="utf-8"
> >
> > False, that is a feature.
> >
> > It works and I?ve used it many times for my servers.
> >
> > The problem is that (as ics stated) you can?t do that on the fly, you
> need
> > to give it a good 24 hours between any actions.
> >
> >
> >
> > BR,
> >
> > Niko
> >
> >
> >
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of Ian
> > Sent: Thursday, March 24, 2016 20:17
> > To: [email protected]
> > Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on IP
> > change?
> >
> >
> >
> > This was never a feature, nor discussed for csgo, your source is for TF2.
> >
> > On Mar 24, 2016 3:09 PM, "Anders Ekman" <[email protected]
> <mailto:
> > [email protected]> > wrote:
> >
> > Hi,
> >
> >
> >
> > As far as I understand it, one of the key features of GSLTs (apart from
> > enabling Valve to ban malicious servers) is to keep a server in player's
> > favorites server list even if the game server changes IP.
> >
> >
> >
> > Unfortunately, this doesn't seem to be the case. We've confirmed this
> > doesn't work by creating a CS:GO server, adding a token and adding it to
> > favorites. We then changed the IP of the server and tried to find the
> > server on favorites, but it could no longer be found. The entry is still
> > there, on the old IP, but the server is marked as offline (while it's
> not).
> >
> >
> >
> > Does anyone know if this feature was ever intended for CS:GO and if
> > there's anything else you need to do to get it to work?
> >
> >
> >
> > These are the patch notes that lead me to this belief, and I've seen it
> > mentioned elsewhere. They are for TF2, so it may be that this was never
> > intended for CS:GO, but that sounds very odd:
> >
> >
> >
> > "Added the server command "sv_setsteamaccount" for logging in with a
> > persistent game server account using a login token. Login tokens may be
> > acquired via the IGameServersService/CreateAccount web API. Using a login
> > token is not required to run a game server, but allows Steam users to
> > continue to access your game server from their favorites list if your
> game
> > server changes IP in the future."
> >
> >
> >
> > Source: http://www.teamfortress.com/post.php?id=12360
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected] <mailto:
> > [email protected]>
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> >
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